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Output Options; “Soft” Proofing; See How The Print Will Look, Before Printing
OK, you’ve done all the right things—you’ve calibrated your
display using one of the hardware devices such as the X-Rite i1Display 2, Pantone
huey, or ColorVision Spyder2. You’ve set your Photoshop work space up
correctly, using Adobe RGB or ProPhoto RGB as the color space for your documents,
and you’ve made all the right selections in the printer driver to get
the most accurate prints your system is capable of. So, why do the prints still
not look right?
This dialog contains everything you need to simulate how your image will look
on paper. The first step is to select the right printer and paper combination
from the Device to Simulate list. This list contains all the installed profiles
on your system (you’ll recognize these as the same ones displayed when
selecting a printer profile). So, if I wanted to see how my image would look
when printed on glossy paper to a Canon iPF6100, I’d select that profile
from the list.
Image 2 shows how my print would look if I choose to use glossy paper. For a stark contrast, you can see how different the print looks when choosing a fine art paper in #3. Same printer, same ink, different paper properties. This is where most people see the output and wonder what went wrong. In fact, nothing went wrong at all, you’re just expecting more than is possible for the media you selected.
So, the first step in getting a print that matches your vision is selecting
the appropriate paper for the image. In the examples shown earlier, a fine art
paper is clearly not the best option. For the highly saturated hues in this
floral shot, a gloss or luster paper is the only choice if I want to get that
color to pop.
Article Continues: Page 2 »
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